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  • UGM Students' "Save Komo" Grabs Indonesia Game Developer Award

UGM Students' "Save Komo" Grabs Indonesia Game Developer Award

  • 18 October 2012, 14:43 WIB
  • By: Marwati
  • 12575
  • PDF Version



YOGYAKARTA- A game created by Computer and Electronics students of Universitas Gadjah Mada by the name of Save Komo has won an award in the Indonesia Game Show 2012, taking  place from 12-14 October in Jakarta Convention Center. The Indonesia Game Show is a forum to showcase exhibitions and competitions for gamers.

The UGM Computer Science students joining the Creacle Game Studio in the competition are Gathot Fajar (class of 2008), Firdaus Ismail (2008), Irkham Huda (2008), Rifauddin Tsalitsy (2009) and Eko Nugraha (2009)

Rifauddin said the Game Developer Award consisted of 6 main categories, namely 2D PC Game, 3D PC Game, Smartphone based game, Featurephone based game, Flash based game and Non-Flash based game. There are 2 additional categories, Special Award for Innovative Mobile Game and Favorite Local Game Developer.

“In this competition the Save Komo game won The Best Non Flash Game Based,” Rifauddin explained on Wednesday (17/11).

Rifauddin described that Save Komo is a physics - puzzle game with the objective at each level to save baby komodo on containers by removing the stacked containers. It can be played on this link http://bit.ly/savekomo.

“The aim of this game is to give awareness to gamers to protect and love komodo, a rare species animal from Indonesia,” he added.

The competition was joined by some 20 game developers across Indonesia with the jury: Mr. Shuji Utsumi from Q Entertainment, Andy Suryanto from Lyto and Aditya from GameStation.

Currently, the UGM Game Studio has created several games in various platforms, such as Legenda Gatotkaca, Arjuna Sang Pemanah, Bima Si Penakluk, MadFish, etc.

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